Design Doc: Pong
We've built a version of Pong to work within this engine. It's very rudementary, and doesn't include all of Pong's mechanics, but it has basic input and physics.
Mechanic tweaks
This section will highlight some ideas about what could be done on the existing mechanics to turn it into a different game.
- Against the horde: Instead of a single ball, have a bunch of balls flying around the screen. The player can only move a single square paddle in both the x and y directions. The player needs to protect a zone in the middle of the screen.
- Dodge the peeps: This time, the player is a single ball, and the goal is to dodge the other balls. The player can only move in the x direction, and can't move up or down.